DLL/DPL: How to choose imagebase?

It's about the imagebase linker param that defaults to $00400000.

For DLL's and DPL's I understand it's recommended to change it, in order to minimize load time and eventually memory consumption.

1. First of all, has anybody any experience about the efectiveness of changing this setting?
2. Can you suggest any policy for choosing the value?
3. Any potential problems when several apps are using the same DLL because it was loaded at its preferred address?
4. How do you manage the settings for different DLL's across all your pool of own-developed libraries? What about "collision" chances with other libraries already in the target system?

Thank you,
F.
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fvaAsked:
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Russell LibbySoftware Engineer, Advisory Commented:
Hi F.

1.) Unless the app uses a large number of dll's, this has little affect, and then only on the load time.

2.) Per MSDN:

The system DLLs are currently based in memory from 0x70000000 to 0x78000000 (0x68000000 to 0x78000000 on MIPS). Therefore, you should base your DLLs from 0x60000000 to 0x68000000. One possible scheme is to choose a base address based on the first letter of the DLL name.

First letter Base address
A - C 0x60000000
D - F 0x61000000
G - I 0x62000000
J - L 0x63000000
M - O 0x64000000
P - R 0x65000000
S - U 0x66000000
V - X 0x67000000
Y - Z 0x68000000

It is best to base DLLs from the top of the address range down, instead of from the bottom up. Dynamic memory is allocated from the bottom up and if a DLL tries to load where dynamic memory has been allocated, it will be relocated, just as if a DLL was loaded at that address.

3.) No.

4.) Not sure if I follow the question, but windows will rebase the dll in memory if the image base address is in conflict. Answer 2 (above) covers the addresses for system dll's.

Russell



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fvaAuthor Commented:
Hi, thanks.

I admit, 4) it's actually a rephrase of 2)

I'll let some time open this, maybe I get other opinions, too.

F.
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fvaAuthor Commented:
And here are your points since nobody else cared to add any comment.

Thanks,
F.
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