Draw Transparency To Memory
Posted on 2001-08-05
I use Draw to Bitmap in the RAM,
for printing or saving a bmp file.
The code is the same code as used for rendering to the viewport.
But although I have no problems with transparency in the
viewport, The transparent triangles look opaque in the printer's output or in the BMP file created.
- Is it because the blending is not handled corectly for
memory rendering ?
- How can I solve this problem ?