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Functions are not exported from Visual C++

Posted on 2001-08-23
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Last Modified: 2013-12-14
I am compiling a MSVC++ API DLL (win32) project, and cannot seem to "find" my exported functions in the DLL. (Using Quickview - there are no exports.  When linking to DLL - it says function not found)

I have tried using the __declspec ( dllexport ) prefix on the function prototypes (as per documentation) and also using the DEF file with an EXPORTS section.

Now - one funny thing I am doing is:  My functions are in "C" files only.  I am using the extern wrapper for the prtototypes.
ie.
extern "C"
{

protottype....

}
This allows me to call the functions from a C++ file.
Could this be messing up my export?  Do I have to provide C++ stubs for my C functions?


(In Borland C++ 5.02 this DLL compiles, exports and runs perfectly - have to port this to Microsoft unfortunately)

Thanks in advance
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Question by:gmleeman
8 Comments
 
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by:BeyondWu
ID: 6420884
Listening...
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BeyondWu earned 1000 total points
ID: 6420899
1. Do you use "C:\Program Files\Microsoft Visual Studio\Common\Tools\DEPENDS.EXE" to check it.
VC will add "_" prefix begin the function's name.So you should check it.
_YourFunName

2. You can add a DEF file to get the pure function name.
LIBRARY  XXX
DESCRIPTION 'fsdafsadfsaf'

EXPORTS
     YourFunName
     YourFunName2

3. Of couse, you should add extern "C", or the exported name will in C++ style. maybe _Xxxx@4 ro ?Xxxx@8
@4, @8 is the stack size which the function need, is the total of all parameter's size.
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by:AlexReser
ID: 6421096
your_dll.h
=========================
#if !defined(_YOURDLL__INCLUDED_)
#define _YOURDLL__INCLUDED_

#ifdef __cplusplus
extern "C" {
#endif

__declspec( dllexport ) int YourCoolExport();

#ifdef __cplusplus
}
#endif

#endif // _YOURDLL__INCLUDED_
=========================

your_dll.c
=========================
#include "your_dll.h"

int YourCoolExport()
{
   return 0;
}
=========================

.def file is not necessity
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by:MichaelS
ID: 6421184
Can you show your code?
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by:ShaunWilde
ID: 6424331
A def file is useful if you wish to keep the export numbers fixed - this is useful if you have a library and wish to upgrade it in the future and keep compatibility with programs compiled against older DLLs - this is the techniques that the MFC dlls use
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Expert Comment

by:DanRollins
ID: 6425732
>>When linking to DLL - it says function not found)

One does not link to a DLL (exception: runtime linking via LoadLibrary/GetProcAddress).  Have you put the .LIB file in the list of files for the linker to use?  Alternative, place...

  #pragma comment(lib,"mylib.lib")

into a source file that calls your exported fn.

That does not explain why QuickView can't see the exports (unless it is an old 16-bit version of QuickView)

Also, dump the EXPORT section of the DEF file.  It just confuses the issue.  The__declspec( dllexport ) places all of the needed info into the LIB file.

-- Dan
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Expert Comment

by:findufin
ID: 6426276
see the BeyondWu response :  "depends" will show you the right thing !

because with visual c++ in release mode, Quickview hide exported functions !
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Author Comment

by:gmleeman
ID: 6427577
Tx BeyondWu and others

Your answer is completely correct (except you omitted the declspec thingy) . I managed to get it working as an API DLL by using:
-extern "C" around prototypes
-__declspec(_dllexport) as a prefix to the function defn.
-a DEF file with the EXPORTS section, etc.

Also - the other response is right. One still cannot view the exported functions in QuickView. (Although they are exported in pure API form). However, The Dependency viewer in MSVC++ does show the exported functions properly.
Thanks for your help
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