I need to fade volume of a DirectSound buffer but IDirectSoundBuffer:SetVolu
me wants the volume level
specified in in hundredths of decibels (dB). Allowable values are between DSBVOLUME_MAX (no attenuation)
and DSBVOLUME_MIN (silence). These values are currently defined in Dsound.h as 0 and -10,000 respectively.
The value DSBVOLUME_MAX represents the original, unadjusted volume of the stream. The value DSBVOLUME_MIN
indicates an audio volume attenuated by 100 dB, which, for all practical purposes, is silence.
Ramping SetVolume between -10000 and 0 (to fade in) results in a audibility between about -4000 and
0 and gives me a quick fade at the end of my ramp. I need a steady fade throughough. How do I convert
say 0 to 10000 to necessary SetVolume argument that gives me a steady ramp? Thanks!!
I found two leads that may help but unsure how to translate into c: