How to get a control's ID?

I'm deriving a new class from CButton, and it's designed to handle the reflected BN_CLICKED notification itself. But I still want its parent window to react when it's clicked. So, in the message handler of the control, after finishing any works I want, I'm relaying the message to its parent:

GetParent()->SendMessage(WM_COMMAND, MAKEWPARAM(MyID, BN_CLICKED));

But I don't know how to get its own identification 'MyID'.

Hope anybody could help me!
Thanks in advance.

Max
min2maxAsked:
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vbk_bgmConnect With a Mentor Commented:
I guess you want to handle the BN_CLICKED notification in the control and the parent. For that you can use:
ON_CONTROL_REFLECT_EX(BN_CLICKED, MemberFxn)

BOOL CMyControl::MemberFxn(void)
{
  //do the processing for the child control
 
  return TRUE = bypass the parent
  return FALSE = the parent will also get the message
}
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pagladasuCommented:
int MyId=m_Button.GetDlgCtrlID( );
assuming that m_Button is an object of your derived CButton class.

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min2maxAuthor Commented:
I'v also got the answer:

GetParent()->SendMessage(WM_COMMAND, MAKEWPARAM(GetDlgCtrlID(), BN_CLICKED), (LPARAM)GetSafeHwnd());

and to avoid the button from a endless loop reacting the notification dent by itself, I used the following mechanism:

(CSelectColorButton id the derive class of mine from CButton.)

void CSelectColorButton::OnClicked()
{
     static bHandled = FALSE;

     if(!bHandled)
     {
     CColorDialog dlg;
     if(dlg.DoModal() == IDOK)
     {
          m_clr = dlg.GetColor();
          Invalidate();
     }
     bHandled = TRUE;
     GetParent()->SendMessage(WM_COMMAND,
          MAKEWPARAM(GetDlgCtrlID(), BN_CLICKED), (LPARAM)GetSafeHwnd());
     }
     else bHandled = FALSE;
}

This will ensure the button to act once for every two notifications. But even so, the parent dialog cannot receive the notification sent by it.

Although I have had another method to solve the problem, I still want to find out what's wrong in this approach.

Maybe you are similar to me in finding things inside out?

Thank you for your attention.

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min2maxAuthor Commented:
The above code just prevent the the ColorDialog from endless appearing, but it make the SendMessage() useless.

The key of the problem is how to break the message map at runtime. That is how to, at a desired time, bypass the ON_CONTROL_REFLECT() message map entry, to allow the notification flow to its parent dialog, handler of which can process it then.

Max
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min2maxAuthor Commented:
hello vbk_bgm,

That great! Thank you very much for your kind help!
That's exactly what I want.

Max
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Roshan DavisCommented:
No comment has been added lately, so it's time to clean up this TA.
I will leave a recommendation in the Cleanup topic area that this question is:

Answered by: vbk_bgm

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