My understanding is that modern graphics studios - commercial production shops operate with teams of artists and developers, rather than with single artists. Can anyone describe a typical team for me? I am especially interested in the different kinds of roles and specializations that would make up a good team.
This question is for two reasons. One, I'm interested in trying to train high school students who want to take up computer graphic arts for a career. I help operate a computer graphics lab where we are teaching graphic arts and CAD. I think we want to help students learn to work in teams, as well as acquire an artistic sense, style and master techniques and software. I'd like to form teams based on what people might actually experience in the real world. Second, I'm interested in my own future, as well.
Will award an equivalent amount of points to ALL good answers. Could use some discussion if there are enough knowledgeable people here.