I am wanting to write a small program that will "piggy back" another..
The main application I have can be displayed in any number of different screen resolutions and graphics
How do I write a program that knows what that resolution/screen mode is and then uses that information
to display itself?
Does this make sense?
The program I am running runs in OpenGL or Direct3D and a number of different resolutions.. And it is
full screen.. the standard "ONTOP" wont work of course..
(I just asked this question but it didn't show up anywhere.. *shrug*)