Counting checks (BCB5)

Greetings,

What is the most efficient way to count the number of TCheckbox components on on a form or frame which are checked (or unchecked as the case may be).

I could do it by looping through all the controls and then keeping a counter but this just seems to be overkill.

Thanks,

Robert Lancaster
zaroblanAsked:
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wolfpackincCommented:
in the onclick events of the TCheckBox enter:

void __fastcall TMainForm::CheckBox1Click(TObject *Sender)
{
if(CheckBox1->Checked)
{
CheckBoxesChecked=CheckBoxesChecked+1;
}
else
{
CheckBoxesChecked=CheckBoxesChecked-1;
}
Panel1->Caption = CheckBoxesChecked;
}
//---------------------------------------------------------------------------

void __fastcall TMainForm::CheckBox2Click(TObject *Sender)
{
if(CheckBox2->Checked)
{
CheckBoxesChecked=CheckBoxesChecked+1;
}
else
{
CheckBoxesChecked=CheckBoxesChecked-1;
}
Panel1->Caption = CheckBoxesChecked;
}
//---------------------------------------------------------------------------

void __fastcall TMainForm::CheckBox3Click(TObject *Sender)
{
if(CheckBox3->Checked)
{
CheckBoxesChecked=CheckBoxesChecked+1;
}
else
{
CheckBoxesChecked=CheckBoxesChecked-1;
}
Panel1->Caption = CheckBoxesChecked;
}
//---------------------------------------------------------------------------

void __fastcall TMainForm::CheckBox4Click(TObject *Sender)
{
if(CheckBox4->Checked)
{
CheckBoxesChecked=CheckBoxesChecked+1;
}
else
{
CheckBoxesChecked=CheckBoxesChecked-1;
}
Panel1->Caption = CheckBoxesChecked;
}


in the private section of your header file:

private:     // User declarations
int CheckBoxesChecked; //global variable
0
wolfpackincCommented:
Better yet do this in your first CheckBox:

void __fastcall TMainForm::CheckBox1Click(TObject *Sender)
{
if (Sender->ClassNameIs("TCheckBox"))
{
TCheckBox *pTV = (TCheckBox *)Sender;


if(pTV->Checked)
{
CheckBoxesChecked=CheckBoxesChecked+1;
}
else
{
CheckBoxesChecked=CheckBoxesChecked-1;
}
Panel1->Caption = CheckBoxesChecked;
}
}

and then set all other onclick events of the other CheckBoxes to CheckBox1Click()
0
wolfpackincCommented:
void __fastcall TMainForm::CheckBox1Click(TObject *Sender)
{
if (Sender->ClassNameIs("TCheckBox"))
{
TCheckBox *pTV = (TCheckBox *)Sender;


if(pTV->Checked)
{
CheckBoxesChecked=CheckBoxesChecked+1;
}
else
{
CheckBoxesChecked=CheckBoxesChecked-1;
}
Panel1->Caption = CheckBoxesChecked;
}
}

and then set all other onclick events of the other CheckBoxes to CheckBox1Click()
0

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zaroblanAuthor Commented:
Great !!! This works. I, however, came up with a more generic approach. I wrote a class to handle it. You pass the class a container (a form, group box or otherwise) and then process them in that fashion. It also provides a vehicle for getting and setting all of them with one method call.
0
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