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Getting Child Windows from Parent

Hi everyone,

I am writing an MFC program which interfaces with AOL Instant Messenger. The idea is, I want to send a message to my buddy on a given interval. My program gets sports scores from a website and then notifies my buddy every 10 minutes or so.

I've got the data-from-the-website thing finished. What I'd like to do now is find a way to automate the messaging to AIM.

Right now, I'm trying to use FindWindow. I am able to find the main message window using a call like this:

CString wndIMTitle = m_BuddyName + " - Instant Message";
CWnd *wndIM = FindWindow("AIM_IMessage", (LPCTSTR)wndIMTitle);

Using Spy++, I discovered that there are 2 child windows - the input box and the message log. However, they are both of class Ate32Class and uncaptioned.

I want a pointer to CWnd which is equal to the second child window of wndIM.

Thanks in advance,
-Dan
0
SuperMario
Asked:
SuperMario
1 Solution
 
cypherljkCommented:
How about this (it's not pretty but it should work)  Get the top left corner of each windows rect and the lower one is the input box always (since they can't be reordered.  Use the window which is positioned lower.

My 2 cents...
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SuperMarioAuthor Commented:
What code can I use to do that?
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jkrCommented:
Use 'EnumChildWindows()', then 'GetWindowRect()' to achive what cypherljk suggested.
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jkrCommented:
Oh, BTW, here's a sample:

http://msdn.microsoft.com/library/default.asp?url=/library/en-us/winui/windows_6w4z.asp ("Creating, Enumerating, and Sizing Child Windows")
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aphillipsCommented:
wndIM->GetWindow(GW_CHILD)->GetWindow(GW_HWNDNEXT);
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SuperMarioAuthor Commented:
jkr: can you clear up for me what exactly "enumerating" a window is? is that passing the CWnd pointer to every child window to some callback procedure until there are no more children left?

Thanks,
Dan
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jkrCommented:
"Enumerating child windows" means to have Windows call an application-supplied callback for every child, e.g. like

BOOL CALLBACK EnumChildProc(HWND hwndChild, LPARAM lParam)
{
    return TRUE;
}

EnumChildWindows( m_hWnd, EnumChildProc, (LPARAM) 0);
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SuperMarioAuthor Commented:
Okay, guys, one last question.

Everything is working fine. I am able to send a WM_KEYDOWN message to the window (to simulate pressing ENTER).

However, SetWindowText doesn't seem to be working. Here's the code for the enum procedure.

BOOL CALLBACK EnumChildProc(HWND hWndChild, LPARAM lParam)
{
     CWnd *wndAim = NULL;
     wndAim = wndAim->FromHandle(hWndChild);

     wndAim->SetFocus();
     wndAim->SendMessage(WM_KEYDOWN, VK_RETURN, NULL);

     wndAim->SetWindowText("Hi there...");
     
     return TRUE;
}

It sends the ENTER message but does not set the window text to "Hi there..."

Any reason for this?
thanks again, one last time ;)
-Dan
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SuperMarioAuthor Commented:
Oh, and it's not because I have them in that order. It's on a timer, so it just sets it to "Hi there" after pressing enter, then the next time around it sets the window text.
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jkrCommented:
Hum...

Have you tried

PostMessage ( hWndChild, WM_SETTEXT, 0, (LPARAM) "Hi there...");
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jkrCommented:
Ooops, alternatively, you could also do some error checking using

LRESULT lr = SendMessage ( hWndChild, WM_SETTEXT, 0, (LPARAM) "Hi there...");

and examine the return value...
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SuperMarioAuthor Commented:
Yay! Finally got it to work. Thanks jkr.
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