I've read one in a book, there is the most fastest line algorithm founded by two university guys, I don't remember the name but their algorithm is based on improved Bresenham.
So please can someone create a line function which I can simply use based on that fastest improved Bresenham ?
for example a function like this :
function Line(x1, y1, x2, y2: integer)
So I can simply use that on my program thanks alot experts... you are all always great on helping student like me :)