A memory allocation question

Let's say that after this

char *sz = new char[4];
strcpy(sz, "AAA");

sz is 0x100. Will sz always point to the "AAA" and still be 0x100 during the life of my application? What I mean is that there will be lots of memory allocations/movements/etc as my application runs and I want to be certain that sz is always 0x100 and is always point to the right place. In other words, I want to reference "AAA" through any other pointer that I assign to 0x100:

//In 10 days after I started my application
char *sz1 = 0x100;
//sz1 still points to "AAA"

Is this true?



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alex1234Asked:
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SteveGTRConnect With a Mentor Commented:
Yes
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alex1234Author Commented:
How about all these memory allocations/reallocations/movements/etc that occur in the application, don't they ever touch my 4 bytes island? What about memory optimizations that Windows does on its own behind my back? Is it because my application sees only a virtual memory the 'sz' is still at address 0x100?
 
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alex1234Author Commented:
"Is it because my application sees only a virtual memory the 'sz' is still at address 0x100?"

is supposed to be read as

"Is it because my application sees only a virtual memory the "AAA" is still at address 0x100?"


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RobalitoruCommented:
From within the C++ application... there is little need to worry about "memory optimizations that Windows does on its own behind our back", as we never get the physical address.

Now about "all these memory allocations/ reallocations/ movements/ etc that occur in the application", as long you don't delete sz or a pointer == to sz, sz is still there pointing to the value.

The physical location may be changed, but that's transparent for the application.
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alex1234Author Commented:
Robalitoru, thanks. I knew all this stuff, but I just wanted to confirm with sombody else.

I guess that I'll have to give points to SteveGTR because he was first, despite he was a little short.
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