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Modeless Property Sheet disappears

Posted on 2002-03-31
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Last Modified: 2013-11-20
Hello fellow experts,
I'm trying to write an application which loads a modeless property sheet (Attributes.h) with two tab pages.  In order to do this, I'm using CPropertySheet.create().  The dialog displays, but only for a brief second and then closes.  Any suggestions on how to fix it?  Thanks!

Here's my code for creating the sheet:
//includes
#include "Attributes.h"
#include "LightProperties.h"
#include "MaterialProperties.h"

//here is where i try to open the sheet
BOOL OpenGLDlg::OnInitDialog()
{
     CDialog::OnInitDialog();
         
     Attributes attributes("Attributes", NULL, 0);
     LightProperties light;
     attributes.AddPage(&light);
     MaterialProperties material;
     attributes.AddPage(&material);
     attributes.Create(this, WS_CHILD);
     attributes.ShowWindow(SW_NORMAL);
//............
0
Comment
Question by:SileNcer
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4 Comments
 
LVL 23

Accepted Solution

by:
Roshan Davis earned 200 total points
ID: 6909676
I understabd ur problem. U r making the dialog in a local scope.
That is

In a {} bracket block u declared a dialog
like

{
....
CDlg oDlg;
oDlg.Create(...);
oDlg.ShowWindow(SW_SHOW);
....
}

So when it reaches the closing bracket ur dlg scope will ends...
So it calls its destructor, In destructor, the dialog class will call DestroyWindow...

So the remedy is
1. create the member in a global scope ie class member
2. create the member with new operator...and eqate that operator for future deletion...otherwise it causes memory leak
3. The Domodal is the other way- But u need parent messages this is not my suggession...

GOOD LUCK
0
 

Author Comment

by:SileNcer
ID: 6909680
THANK YOU BOTH FOR YOUR HELP :)
Roshmon,
You were right... I needed to put the line:
Attributes attributes("Attributes");
outside of this function as a global.  Runs great now!
0
 

Expert Comment

by:FelixShen
ID: 6909907
try this, it work well.

    MyPropertySheet *pattributes=new MyPropertySheet("");
    PropertyOne *light = new PropertyOne();
    pattributes->AddPage(light);
    PropertyTwo *material = new PropertyTwo();
    pattributes->AddPage(material);
    pattributes->Create();

just use "new" to create your property page and property sheet. And delete them when you close property sheet window.
0

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