TIME_WAIT after socket is closed?

I have a server and client socket program written under Visual C++ 5.0.

After sending data, I successfully closed client's socket and server's socket by using <closesocket> function provided by <winsock2.h>.

But when I netstat -a under windows platform. I can see some of the port that previously been established showing "TIME_WAIT". It this cause by my program???

If it is cause by my program, how come only some of the port is "PENDING" there. Because I tried to do a loop that open, send data, and close 30 socket in a time. Only 5 socket show "TIME_WAIT". After certain time, I netstat again the "TIME_WAIT" disappear.

Guys, any idea?

realman1Asked:
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mnashadkaConnect With a Mentor Commented:
TIME_WAIT is just the state that the socket goes into to ensure that packets are not accepted later from the same host to a different socket connection.  The TCP layer keeps the socket semi-open so that packets arriving late are bounced off of that socket and don't magically get accepted by a different socket that's opened between the same 2 servers.  It's nothing to worry about, and it'll go away.
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griesshCommented:
Dear realman1

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realman1Author Commented:
Dear mnashadka,
  I forgot to reply you. I refer to other sources and found out your answer is the correct one. But just too busy for it until forgot to give you credit. Sorry for that and thank you for your answer. :)
  Have a nice day.
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