I need a good and fast vector graphics library for Delphi... anybody have any good pointers?
I mean "good", meaning preferably no new VCL components, easy to use, and supporting at least lines, arcs and polys.
Or should I just use the GDI or the methods of a TCanvas (with an off-screen bitmap)? Or should I use DirectDraw in combination with the GDI's functions?
It's for a game so speed is my primary concern.
Thanks a lot for any advice.