Applets no longer load/paint properly with 1.4.0

After installing the 1.4.0 jre/plugin the only way I can get applets to work properly is to move the mouse cursor over the applet. Once I do that all is ok but if I do not the browser just hangs loading the applet or does not completely paint the applet. I have tried this with IE6 and Netscape 6.2. I also have tried it on other computers that were working fine with 1.3 but after installing 1.4.0 the same problem occurs.
This seems to happen even on simple example applets.
I have the plugin installed.
The applet viewer has the same problem.
I also installed the 1.4.0 runtime / plugin on a seperate pc that was working just fine before (loading test applets of various sites) that after the install has the same problem.
Note that pc and mine are both w2k sp2.

I just generated a very simple awt applet and added the following paint code.
public void paint(Graphics g)
{
// Set the applet background to white
setBackground(Color.white);
// now draw the outlines for the therms
// Air
g.setColor(Color.black);
g.drawRect(30,110,10,120);
// Black
g.drawRect(130,110,10,120);
// Silver
g.drawRect(230,110,10,120);

// fill in the black
g.fillRect(131,111,9,119);

// fill in the air
g.setColor(Color.red);
g.fillRect(31,111,9,119);

// fill in the silver
g.setColor(Color.gray);
g.fillRect(231,111,9,119);

}
Running in the applet viewer the black and red Rects fill in properly but the silver does not paint unless I move the mouse cursor onto the applet. Then it paints the silver. Very strange indeed !
mikeuAsked:
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girionisCommented:
 Indeed it is strange. I had a similar problem and all i did was to override the update method, and, as if by magic it worked. Maybe it would help you as well.

public void update(Graphics g)
{
    paint(g);
}
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OviCommented:
1. overwrite the update method like above
2. use double buffering
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objectsCommented:

Can you post a complete applet that demonstrates the problem?
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objectsCommented:
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mikeuAuthor Commented:
This is what I am testing with.

/*
 * test.java
 *
 * Created on April 27, 2002, 11:19 AM
 */
import java.awt.*;
/**
 *
 * @author  mikeu
 */
public class test extends java.applet.Applet {

    /** Initializes the applet test */
    public void init() {
        initComponents();
    }
   
   
   
    public void update(Graphics g)
    {
        paint(g);
    }
   
    public void paint(Graphics g)
     {
          setBackground(Color.white);
          // now draw the outlines for the therms
          // Air
          g.setColor(Color.black);
          g.drawRect(30,50,10,60);
          // Black
          g.drawRect(130,50,10,60);
          // Silver    
          g.drawRect(230,50,10,60);
         
                // fill in the black
          g.fillRect(131,51,9,59);

                // fill in the silver
          g.setColor(Color.gray);
          g.fillRect(231,51,9,59);

          // fill in the air
          g.setColor(Color.red);
          g.fillRect(31,51,9,59);
             
    }
     
    /** This method is called from within the init() method to
     * initialize the form.
     * WARNING: Do NOT modify this code. The content of this method is
     * always regenerated by the Form Editor.
     */
    private void initComponents() {//GEN-BEGIN:initComponents
       
        setLayout(new java.awt.BorderLayout());
       
    }//GEN-END:initComponents


    // Variables declaration - do not modify//GEN-BEGIN:variables
    // End of variables declaration//GEN-END:variables

}
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mikeuAuthor Commented:
I have noticed that this seems to happen on the pc's I have that have a GeForce2 Go nVidia graphics card. Anybody run across this video card ?
0
 
girionisCommented:
 Well we are all working in the IT industry and as we know we can never be sure with computers. If you are really concerned about this and you have not solved your problem I would suggest to take a look at the GeForce and nVidia documentation and see if there are any known problems.

  From experience I have used in the past computers with nVidia and have never had any problems.
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objectsCommented:
1.4.0 has lots of repaint regression problems, and it looks very much like this is your problem. Many are reported as being fixed in hopper (1.4.1).

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