working with internal speaker

how can i work with internal speaker in mfc?
( i want have a function simular sound in c++ that work only with internal speaker)
jCISCO3640Asked:
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mblatConnect With a Mentor Commented:
That should work under Win98....

/* Speaker control.  Call this function with a non-zero argument to
   turn the speaker on at the desired frequency.
   Call it with zero to turn the speaker off.  */
void Beep(int nFreq)
{
   int tmp;

   if (nFreq != 0)
   {
      // Set up the divisor for the desired frequency
      long fq = 1190000L / (long)nFreq;

      // Set up the frequency control timer
      _outp(67, 0xb6);
      _outp(66, fq & 0xff);
      _outp(66, (fq >> 8) & 0xff);

      // Turn on the speaker
      tmp = _inp(97);
      _outp(97, tmp | 0x03);
   }
   else
   {
      // Turn off the speaker
      tmp = _inp(97);
      _outp(97, tmp & 0xfc);
   }
}
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mblatCommented:
Beep
The Beep function generates simple tones on the speaker. The function is synchronous; it does not return control to its caller until the sound finishes.

BOOL Beep(
  DWORD dwFreq,      // sound frequency
  DWORD dwDuration   // sound duration
);
Parameters
dwFreq
Windows NT/ 2000: [in] Specifies the frequency, in hertz, of the sound. This parameter must be in the range 37 through 32,767 (0x25 through 0x7FFF).
dwDuration
Windows NT/ 2000: [in] Specifies the duration, in milliseconds, of the sound.
Return Values
If the function succeeds, the return value is nonzero.

If the function fails, the return value is zero. To get extended error information, call GetLastError.

Remarks
Windows 95: The Beep function ignores the dwFreq and dwDuration parameters. On computers with a sound card, the function plays the default sound event. On computers without a sound card, the function plays the standard system beep.
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jCISCO3640Author Commented:
i want use it in win98
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