Plague1392
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How Do You Draw A Line With Direct Draw?
Is there a Direct Draw or DirectX function to allow you to draw a line on the back buffer? I couldn’t find one so I’m currently using the LineTo() GDI function to draw straight on the screen. If there isn’t a function available can you use LineTo() to draw on the back buffer? If not is there another way of doing it.
Thanks a lot for your help
Thanks a lot for your help
What version of directX are you using and what language?
ASKER
Ooops, Sorry about that. I'm using C and DirectX 8, but the book I'm reading is actually based on version 6 so a lot of what I'm using is probably more version 6. I've been using the latest version of the DirectX data types though, e.g. LPDIRECTDRAW7, LPDIRECTDRAWSURFACE7 etc.
I draw my lines and other curves by using algorithms and plotting individual pixels.
Jonn
Jonn
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ASKER
Thanks for the help and for naming an algorithm. I'd been searching for an appropriate algorithm but couldn't find one.