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Dual Processor Issue

Hi,

We are developing a WIn32 application using MFC Sockets. Once a successful connection is established, we are spawning a thread which will get realtime data from a Server whenever RealTime data comes. I am setting the thread priority as THREAD_PRIORITY_HIGHEST

This works fine in a Single Processor machine.

The same program crashes on a dual processor machine.

What could be the reason.

Where can I find Dual Processor and Threading related issues.


Thanks
0
gurukg
Asked:
gurukg
1 Solution
 
AlexNekCommented:
2 gurukg
It is hard to answer without additional information. (Is it every time the same place for crash? In which thread it crached? What program did in this time? ...)

I can suggest thread synchronization problem. For test try to suspend main thread while you read the data. Or play with function:
SetThreadIdealProcessor( HANDLE hThread, DWORD dwIdealProcessor);
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jhanceCommented:
Your question is VERY general but chances are you have a very SPECIFIC error.

But in general, you have most likely made an error in your coding and made an ASSUMPTION about something w.r.t. the multiple thread.  There are many things that CAN happen in a multi-thread environment that happen differently in a single vs. a dual CPU system.  In fact a single CPU system will NEVER have two threads running at the same time.  It's IMPOSSIBLE since there is only one CPU.  but a dual CPU will have threads running at once and if you assume anything about when things might happen (i.e. order of completion, etc.) you will eventually get burned.

Go back and double check ALL places where you have dependencies between threads and either eliminate them or protect them with "gates" that will make sure that one thread CANNOT pass the gate until the other thread has done whetever it had to do first.

BTW, if the application is crashing you should be able to determine very simply where the problem lies.  Just examine the crash data and find out which thread crashed and where it crashed.  Then look at your code and find out what's wrong....

Run it in the DEBUGGER if you need to.  The VC++ debugger runs multi-threaded apps just fine.
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