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ginsonicAsked:
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MoondancerConnect With a Mentor Commented:
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ginsonicAuthor Commented:
My try :

    GetCursorPos(StartPos);
    EndPos.x := 200;
    EndPos.y := 200;
    PixelMov := 13;
    Mover.x := 0;
    Mover.y := Round(Sqrt(SumOfSquares([abs(EndPos.y-StartPos.y),abs(EndPos.x-StartPos.x)]))) div PixelMov;
    Radian1 := DegToRad(180 * (1 + ArcTan2(EndPos.y-StartPos.y, EndPos.x-StartPos.x) / Pi));

While (Mover.x < Mover.y) or (Mover.x < 1000) do begin
    SetCursorPos(Round(StartPos.x-Cos(Radian1)*(PixelMov*Mover.x)),
            Round(StartPos.y-Sin(Radian1)*(PixelMov*Mover.x)));
    Inc(Mover.x);
    Sleep(1);
   end;
SetCursorPos(EndPos.x, EndPos.y);
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ginsonicAuthor Commented:
Already solve my problem.
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kretzschmarCommented:
? nick, what is the question ?
sorry, for not ignoring
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ginsonicAuthor Commented:
I wish to use a linear movement for my mouse without a timer . You have already the code. But when I remove the timer and use top code this don't work how I wish:(

I don't fix it, just I don't use it anymore in my help application.
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