waipahu
asked on
FLASH in Delphi (Cycle)
Does anyone know how to cycle flash files in delphi?
I was thinking of doing a loop and playing
different flash files from delphi.
I can't seem to load a new flash file. This
is the statement I'm using:
shockwaveflash1.LoadMovie( 1,'sample. swf');
How would I do a loop and load another file?
Darin
I was thinking of doing a loop and playing
different flash files from delphi.
I can't seem to load a new flash file. This
is the statement I'm using:
shockwaveflash1.LoadMovie(
How would I do a loop and load another file?
Darin
ASKER CERTIFIED SOLUTION
membership
This solution is only available to members.
To access this solution, you must be a member of Experts Exchange.
waipahu:
This old question needs to be finalized -- accept an answer, split points, or get a refund. For information on your options, please click here-> http:/help/closing.jsp#1
EXPERTS:
Post your closing recommendations! No comment means you don't care.
This old question needs to be finalized -- accept an answer, split points, or get a refund. For information on your options, please click here-> http:/help/closing.jsp#1
EXPERTS:
Post your closing recommendations! No comment means you don't care.
waipahu,
No comment has been added lately (17 days), so it's time to clean up this TA.
I will leave a recommendation in the Cleanup topic area for this question:
RECOMMENDATION: Award points to ginsonic http:#7097807
Please leave any comments here within 7 days.
-- Please DO NOT accept this comment as an answer ! --
Thanks,
anAKiN
EE Cleanup Volunteer
No comment has been added lately (17 days), so it's time to clean up this TA.
I will leave a recommendation in the Cleanup topic area for this question:
RECOMMENDATION: Award points to ginsonic http:#7097807
Please leave any comments here within 7 days.
-- Please DO NOT accept this comment as an answer ! --
Thanks,
anAKiN
EE Cleanup Volunteer
Displaying Macromedia Flash .SWF files in your Delphi Application
http://www.delphipages.com/news/detaildocs.cfm?ID=38
And look for :
Loop (get or set) - True if the animation loops, false to play once. Same as the MOVIE parameter.