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Posted on 2002-06-26
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How can I set up OpenGL in java? or Is it possible to  use OpenGL in java?
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Question by:chefPeter
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by:triso
ID: 7111939
Hi,

The best OpenGL for windows, linux or SunOS is gl4java which is found at www.jausoft.com/gl4java.  The latest version is 2.8.2.

You will need to download the documentation, binary libraries and a jar file with the Java bindings for gl4java.  The source is also available but not required.

Also, there are a few examples in the documentation and more on the web site.

Let me know if you need more info.







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by:chefPeter
ID: 7114279
hi, triso

There are so many downloads at that web site. I don't known which one should I take for Java 2 SDK Standard Edition v1.3. Please help!
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Expert Comment

by:triso
ID: 7114715
Hi,

First, are you using Windows, Linux or SunOS?

From the home page, http://jausoft.com/, pick "Products" at the top left and then GL4Java below it.

Select "installation" and then "Automatic Web Installation."  Follow the installation and let me know how it went.

ps. This new installation procedure is a very fancy JavaScript program and I have never used it before.  It seemed quite complex and I bailed when it started to talk about certificates.

pps.  If you are using JBuilder, I can help you with the extra steps needed to integrate GL4Java into that environment.




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by:chefPeter
ID: 7116652
I am using JCreator on Windows, and I don't have internet access at home. Therefore, I need to download the GL4Java to a disk. Would you please tell me how to do that? Thanks!
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triso earned 240 total points
ID: 7117576
Hi again,

The fewest files you need for Windows are:

gl4java2.8.2.0-jar.zip
libGL4Java2.8.2.0-Win32-x86.zip

From the home page, http://jausoft.com/, pick "Products" at the top left and then GL4Java below it.

Select "All File's and Misc.-Documentation" and then scroll to the bottom and pick "./binpkg" which contains all the files you need.  Download the two files listed above onto a disk and bring them home.

Using winzip or whatever, extract GL4JavaJauGljJNI13.dll from libGL4Java2.8.2.0-Win32-x86.zip and place it in your Windows folder.

Also, extract gl4java.jar from gl4java2.8.2.0-jar.zip and set JCreator to use it as a Java library.  Sorry, but I am not a JCreator expert and cannot help much with this process.
I hope this helps.
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