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How to remember the size of a dialog

Hi,

I have a resizable dialog. I want the size of the dialog to be remembered so that the next user open the dialog, it is in the customized size. So, I made two member viable in the dialog class: m_DialogWidth and m_DialogHeight. The question is in what function I should change the values of m_DialogWidth and m_DialogHeight? I tried OnSize(UINT nType, int cx, int cy) function of the dialog but it does not work. Because before the dialog is displayed, OnSize is called with some default width and height values. So m_DialogWidth and m_DialogHeight are always the default values not the customized values. Can anyone recommed me how to do this? Thanks!
0
yeshengl
Asked:
yeshengl
  • 2
1 Solution
 
mblatCommented:
Well, you can store your initial values in OnInitDialog() and AFTER that process them in OnSize();

CMyDialog::CMyDilaog()
{
 m_flag = false;
}

CMyDialog::OnInitDialog()
{
CDialog::OnInitDialog();

   m_flag = true;
   m_w = ..;
   m_h = ....
}

CMyDialog::OnSize(....)
{
  if(m_flag)
  {
    m_w = ....;
    m_h = ....;
  }
}

Hope it helps....
0
 
skibud2Commented:
If you are closing your App then reopenning it, you can use a CArchive object to store the data.  For example, use this to get the data out of the archive-

///////////////////////////////////////////
// Get the data out of the archive

CFile aFile;
if(!aFile.Open(YOUR_PATH,CFile::modeRead,NULL))
{
#ifdef _DEBUG
afxDump << "Unable to open file" << "\n";
exit( 1 );
#endif
}
CArchive ar(&aFile,CArchive::load);

ar>>sizeX;
ar>>sizeY;
aFile.Close();

/////////////////////////////////////////////
// Insert the data into the archive

CFile aFile;
if(!aFile.Open(YOUR_PATH,CFile::modeWrite,NULL))
{
#ifdef _DEBUG
afxDump << "Unable to open file" << "\n";
exit( 1 );
#endif
}
CArchive ar(&aFile,CArchive::store);

ar<<sizeX;
ar<<sizeY;
aFile.Close();


0
 
skibud2Commented:
Any questions?
0
 
yeshenglAuthor Commented:
Thanks for the answer!
0
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