J2ME Wireless Gaming World >> Inquiry
Posted on 2002-07-21
Only recently have I gained an interest in the cellphone gaming industry and would like to begin game development for it using J2ME asap. After perusing a number of websites I still have a few concerns which hopefully you can answer.
+ Are Java-capable cellphones available within North America and Europe in large volumes (as of today) or are its numbers sparse to nonexistant still only dominant in Japan?
+ On average what are the hardware specs (CPU, free memory, colors) of Java-capable phones which are meant for wireless gaming?
+ What is the typical file size of a commerical Java appli for a java-capable cellphone?
+ What is the typical "development time" for a commercial action-oriented Java appli? What is the average size of the development team?
+ Is commerical wireless gaming possibile and *profitable* for independant developers with no venture capitalists or carrier ties?
+ Are there any WEBSITES or BOOKS which run through the required steps to get a wireless java game from concept to mass-market retail/exposure?
Thank you. One or two questions answered would be terrific.