jamesw1024
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Transparent Texture from Resource File DirectX8
Hi, I'm using createtexturefromfileex in VB6 to create textures from bitmaps in Driectx 8. However I want to combine all of my images into a single resource file. When I run createtexturefromresourxee x to load it in I get error code D3DXERR_INVALIDDATA. The parmaters are identical as to the create from file apart from passing App.hInstance and the resource number e.g. "101" for string.
Any help would be much appreciated as I'm stumped.
Any help would be much appreciated as I'm stumped.
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thanks for your help.