Easy, i think, sound seprate loop?
Posted on 2003-03-14
Basically i want music to loop during my game, background music if you will. Its for a game i made. Now when i say music i mean something like this:
for(int i=0; i<10; i++)
//...and so on
I just don't know how make it play in the background while my main game parts goes about its merry business. (filled with loops and delays and getchs) Also could this same tequnique be aplied to simple sound effects made just like the music i made up above? Please help! THANKS!!