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Asus GeForce4 V8440 problem

Posted on 2003-03-24
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Last Modified: 2010-04-26
I have the above card installed, however, when I come to play some games (Splinter Cell, Unreal 2 etc), the 3D screens are very flickery and unclear.  Also if I get to a 2D menu screen, my monitor only shows a streched version of the top half of the screen, leaving the lower menu buttons off screen.  I am running it on XP.  I have tried to update my drivers and such but with no success.

Please help

Dan
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Question by:DanJW
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20 Comments
 

Expert Comment

by:PhilHawks
ID: 8194182
One thing I would try, to wittle down where the problem is, is to try say, Unreal, in SOFTWARE accelaration instead of hardware.  Of course this wont look real cool on your screen and may be very slow....   BUT  it will tell you weither you 3D rendering hardware the problem or not...

You should find the settings for this in the Unreal options menus before playing...  or even while play if my memory serves my correctly...

Let us know how ya get on..

Cheers mate!

Phil
0
 

Expert Comment

by:journeyman2003
ID: 8194644
Sounds like a ram problem. How much have you got?
512MB is usually necessary to run xp smoothly especially with 3d intensive games.
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Author Comment

by:DanJW
ID: 8194685
The games that I had previously worked fine (Return to Castle Wolfenstein, Hitman etc) with the hardware.  I have just bought some new games though.  Most do not have a software rendering option, but Rogue Spear Black Thorn did.  I used it and the problem remains the same.  The only way I can describe it is when youre drunk and you see double.  Its got me stumped.  I dont think its a ram problem (even though ive only got 256) as that would make it run jerkily, not distort the whole display.
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Expert Comment

by:Griffon
ID: 8195162
Ok looking at the games help might allow you to resolve these problems although I would think if it is occuring with several games that this is unlikely to be the problem.

Downloading a newer version of directx drivers etc could also help sort out the problem.

Check in hardware that the adapter has no conflicts and that the type of render is set to the correct one.. many have options for open GL etc that you can configure.

try going into the system settings and lowering the graphics acceleration. This is a feature designed to reduce the occurrence of display errors and you may find that one of the reductions will sort out all the problems totally.

Finally something that I found worked with a game that I bought recently was to underclock the graphics card.. doing this made the game work perfectly.

Hope some of these suggestions are of help.

Griffon

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Author Comment

by:DanJW
ID: 8195356
Ive got directx 9

There are no conflicts

Where are the system settings on XP ?

Ive tried to undeclock it, doesnt seem to make much difference.
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LVL 45

Expert Comment

by:patrickab
ID: 8195403
My guess is that to improve the detail you have set the graphics card to the maximum resolution and also have fast games which require a lot of cpu power and graphics card ability. Try lowering the screen resolution first as that is a no cost option and might sort out the problem.

0
 
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Expert Comment

by:Griffon
ID: 8195672


Here is a url that might be of use

http://support.microsoft.com/default.aspx?scid=kb;en-us;285912

as for the system settings I will get back to you on the how when I have access to my machine at home.

Griffon
0
 

Author Comment

by:DanJW
ID: 8196485
Im not so sure it is the OpenGL as there is still something wrong with the Software rendering (The view screen is half the size it should be, imagine a small widescreen at the top of the monitor.)
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Expert Comment

by:journeyman2003
ID: 8197611
Try and reinstall the games causing the problem. Try another working video card if possible.
0
 
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Expert Comment

by:Covenant
ID: 8197682
Er, I might be too simplistic but I think what may be happeneing is refresh rate/screen adjustment related.

Whenever a game is started, it is probably setting a different resolution from what you use in desktop (most games default to 640x480 or 800x600 when you first run them).

In WinXP and games this usually means that in addition the monitor defaults to 60hz refresh rate (flickery, and none too good for your eyes).

There are several apps that can force XP to a higher refresh rate, heres one:
http://www.pagehosting.co.uk/rf/

Once you have that sorted out, you will have to adjust the picture on your monitor using the monitor controls at each resolution so that the image fits the screen nicely.

HTH




0
 

Author Comment

by:DanJW
ID: 8198025
Ok, im not getting over what my actual problem is...


In Rogue Spear black thorn, when using software rendering, the main game screen looks like this....

-----------------------
|       IMAGE         |
|       IMAGE         |
|       IMAGE         |
|       black         |
|       black         |
|       black         |
|    2d  display      |
|    2d  display      |
-----------------------

The IMAGE part is meant to cover the whole screen (apart from the 2d display) but it has been squashed up to the top (so everything is out of proportion).

Now, in games that I think are using the hardware, any menu screen looks like:~

-----------------------
|                     |
|                     |
|    menu option      |
|                     |
|    menu option      |
|                     |
|    menu option      |
---bottom of screen----

but the actual menu continues below the bottom of the screen (as if the screen has been stretched) and any options below can be selected as normal with the mouse, apart from I dont know what they are because I cant see them.

Any 3d graphics look like they have got the same 'stretched' look as the menu above (so the bottom is missing) but they are also messed up, in blocks, so if the screen was meant to look like:~

-----------------------
| a b c d e f g h i j |
| k l m n o p q r s t |
| u v w x y z 1 2 3 4 |
| 5 6 7 8 9 0 A B C D |
| E F G H I J K L M N |
| O P Q R S T U V W X |
| Y Z ! " £ $ % ^ & * |
-----------------------

with the letters corresponding to 'blocks' (not pixels),
the actual display looks like:~

-----------------------
| g 0 h s 6 f k t p l |
|                     |
| 3 y z r a B 1 v t x |
|                     |
| C 4 2 n y A d 5 o 7 |
|                     |
| q m e j 9 c 8 D i u |
-----------------------

So, hopefully, you see that the display is a mess AND stretched so you wouldnt be able to see all of it anyway.
0
 

Author Comment

by:DanJW
ID: 8198036
Ok, that came out a little wierder than when I typed it(there were a lot more spaces in the screens), but I hope you can see whats going on...
0
 
LVL 2

Expert Comment

by:Griffon
ID: 8201300
Going on the spec it is highly possable that this game is not supported by windows XP. Although this is not much help I am looking into it further.

Griffon.
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Author Comment

by:DanJW
ID: 8202108
The games are Splinter Cell and Unreal 2, they both say they are XP Compatible.
0
 
LVL 1

Expert Comment

by:Covenant
ID: 8202271
Both those game work fine on WinXP

If you are sure that the refresh rates and screen resolutions are fine try this:

Go into your BIOS

Make sure that Video shadowing is disabled
Make sure that 'Assign IRQ to VGA/AGP' is enabled
Set your AGP aperture to 64mb

This should sort it out if it is a video/memory addressing problem.
0
 

Expert Comment

by:wes228
ID: 8213898
The card is bad
0
 

Expert Comment

by:PhilHawks
ID: 8216408
I think so too
0
 

Author Comment

by:DanJW
ID: 8261800
Ok, ive tried everything that youve said but nothing works.  I think its either a new graphics card or reinstall Windows.  Thanks for all your help though.  Sorry, but noone gets the points as nothing has worked.

Dan
0
 

Author Comment

by:DanJW
ID: 8261831
Im going to go to the community support to get this question deleted.  If anyone has any objections (or thinks they deserve some points for the effort they have put in) im sure we can sort something out.

Thanks

Dan
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