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3ds Max

My problem is, I have to finish a project, but I 've got no idea how.
I am supposed to program a certain object into an Open Gl based C++ code.
Is it possible to use 3Ds Max to creat(draw) the object, and then use it somehow??
Would be great if someone could help.

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1 Solution
You can use just about any graphics package to produce graphics. But it isn't as easy as creating the graphics and just load it in your application -- your application will have to parse through the file, extracting the information of interest and convert it to your proprietary data structures. With OpenGL there are a lot of resources on the web, tutorials as well as source, that describe how to go about it. Beware though, it is a rather complex task.

trieluAuthor Commented:
Are there any tutorials particular fro this?
There is at least free source code available. I came up with those 2 links that might prove to be helpful:

http://www.flipcode.com/cgi-bin/msg.cgi?showThread=COTD-GLExport3DS&forum=cotd&id=-1 [3dsmax -> OpenGL code]

http://www.demogl.com/addonlibs.asp [ASE importer]

Using ASE files is generally what is used in a variety of situations. To use it you have to export your 3ds max scene/mesh which is available from the File menu.


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