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Simple graphics/mouse

Posted on 2003-10-21
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Last Modified: 2010-04-02
Ok I am basically new to c++
I can do basic operations, loops, stuff like that
I know Visual Basic quite well so understanding code isn't a problem

I want to know how to create simple graphics in c++ while using the least amount of includes and the includes that are used should come standard with Visual C++ 6.  Things like SetPixel and stuff would be nice, and I also want to know how to get mouse coords and input from the mouse

Help is greatly appreciated! Thanks
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Question by:ScRiBbLe420
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by:ScRiBbLe420
ID: 9595529
PS If you add a good enough answer I will up the points before accepting based on how good the question is just so you know
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n_fortynine earned 50 total points
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Using MFC, which is built into VC++, you can basically create windows and define methods in your message map to handle various mouse events. (Usually you can have OnMouseMove, OnMouseDown funcs that returns the mouse coords for you). Search for MFC tutorials, or Microsoft should give you enough info from their database. You'll only need #include <afxwin.h> for simple, beginner's stuff. If you're seriously interested, look into OpenGL (glut libs) Much much better than MFC (graphics-wise) :)
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by:Paladin_VB
ID: 9618163
Yeah I agree with him use VC++ and you can have stuff like onmousemove or you could try OpenGL which is not visual likevisual basic  but it has support for mouse movement and button pressing etc. lol also keyboard support . Is proably 9 out of 10 times used for games though as it is bassically a set of graphics libraries. lso you can add menu's to it and stuff.
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