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Building the Quake 2 Source Code in Visual Studio.Net

Posted on 2003-10-23
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Hi,

I just downloaded the Quake II Source Code v3.21 which is the complete source code for Quake 2 and it says is buildable in Visual C++ 6.0

I opened the quake2.dsw in Visual Studio.Net and tried to build the solution. This did not work as it threw 2 compile errors

"ref_soft error PRJ0019: A tool returned an error code from "Performing Custom Build Step""

and

"ref_soft fatal error A1000: cannot open file : 2\quake2-3.21\ref_soft\r_varsa.asm"

I downloaded the source code from a different source but got the same error. Is there a specific way to build the source code so i can play the game??




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Question by:coley2069
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9 Comments
 
LVL 49

Accepted Solution

by:
DanRollins earned 336 total points
ID: 9654694
If all you want to do is play the game, then why not get the executable rather than the source?

I don't know what the ref_soft stuff is, but it would be worth a try to just remove that post-build step.  Choose Project / Settings and click that right-pointing arrow near the right edge until you can see the "Post build Step" tab.  Copy what's there and save it in case you need to put it back later.  Then delete that text and try building.

-- Dan
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Assisted Solution

by:drgh0st
drgh0st earned 332 total points
ID: 9708180
Go to your local EB, or Gamestop and pick it up for 10 bucks. Even if you compile you won't have the maps, and stuff for it. Or you can check www.gogamer.com for it, that's where I picked it up a few months ago.
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Assisted Solution

by:Wojciech Duda
Wojciech Duda earned 332 total points
ID: 9911414
drgh0st is right, you have the sourcecode but no maps, models, textures, sounds. You won't be able to play.
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Expert Comment

by:ScriptKeeper
ID: 10204788
I don't believe he would try that - if he knew about the source code and owns .net.  I compiled the source code the first time just to make sure it builds correctly because many source downloads don't compile right out.  I then proceeded to mess around with the code.  But owning .NET is the problem, I believe.  I own Visual Studio 6 and it compiled fine for me.  As far as I've heard, Visual C++ isn't even included in .NET - it's C#.  My shop's about to get .NET, so sorry I can't help you just yet.
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by:Wojciech Duda
ID: 10207580
Quote: "Is there a specific way to build the source code so i can play the game?"

I believe he wanted to play it for free - downloading the source and compiling it. Still no way to do this.
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Expert Comment

by:ScriptKeeper
ID: 10209898
Hmmm ... didn't pay attention to the last 6 words.  Right, you are.
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by:turn123
ID: 10391603
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