This is a very old game. late 80's. 5 1/4 disk.
I do not remember the name, but I'm pretty sure it was a text-based, multiple choice strategy game.
You started out as a roman general (not too sure if it was an official title), you had 1,000 soldiers and 5,000 monetary units. You needed to attack provinces and incorporate them to your empire. You had some food in stores for your troops.
You could buy swords, shields, horses and food for your men. The centurions had to be paid some gold pieces per day and they needed food, so 1/3 of a sack of food per day was spent. You could also sell them.
You had scouts to send to cities near and far to gauge their strength and their numbers. Once you knew your enemies, you could strike.
You had to move your troops to the city and you could attack in several ways:
1 Frontal attack
2 surround and squeeze
3 cut off supplies
4 incite a slave revolt.
After your choice, you were told the result, either your victory or your loss.
Once you conquered the city, you could take the money from their treasury, get supplies (useful, like sacks of grain, horses, or worthless, like marble), garrison troops, recruit troops from the locals. If you left too little troops as a garrison, you could lose the province later on.
And you could build in your conquered city: statues to you, a god, caesar, a marketplace and a colliseum. Those buildings had a cost in money and in number of slaves needed for it. The colliseum needed 40 slaves. And you could offer bribes if the building costs were too much.
It was turn based, because after a while, you got information in a newspaper with results on the Lions vs Christians battle (a whopping won for the christians 10 to 1), and how many provinces had declared independence. You could even get reports on the horses of your army that had died (half of them usually were killed because of an illness. So did your slaves, BTW) between turns.
And if you had too much money lying around, Caesar would take it.
And if you dind't have many statues praising caesar, he would become displeased.
As you can see, it is a very lengthy game and I only had the shareware version (I could never bribe officials because it was only a demo). My brother and I bought it and I remember the other games being offered at the time: ford simulator, strategic war games, jump joe...
So, what I know: mid to late 80's text based, multiple choices, little to no graphics, strategy, turn based, micromanagement, roman themed, building involved, scouts and conquest-maintenance of provinces game.
And I only remember the name of one province: Chalchis. the only one I could never take. Even when i had more warriors with weapons than they had population.
If you know it, please give me a ring.