Exporting from 3dsmax to openGl Environment

i want to create an asteroid, ive tried to create it in 3dsmax and export it. Ive heard of this 3d exploration plugin but cant get max to see it (or i havent downloaded the right thing)

can you answer these questions for me

1. I want an EXACT link to this 3d exploration plug in and instructions on where to install it and set it up...this would be the ideal solution to my problem

2. How do i create an asteriod in the opengl environ ment....i can do all the basics but cant see how im gonna do all the verticies or random points for an asteriod.....a good insight to this q would be gladly appreciated..

3. any good sits that releate DIRECTLY to these problems would be a great help

cheers

rik
rholding2000Asked:
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blacksparkCommented:
Hi Rik,

Hope this small utility will help you.

Visit the following web site :

www28.brinkster.com/svenkatesh

and download VenCODE XtoGlx 0.5.7.0.

The Utility takes in a 3d model in the Direct X 3D ( Text ) format and outputs the following formats :

( i ) Header file with source code to display the 3d model in Open GL with the model defined internally within a function.

( ii )  Header file with source code to display the 3d model in Open GL and an external file with the model data.

An example is also available within the download.

Venkatesh.S
www28.brinkster.com/svenkatesh
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tomasusCommented:
hi,
let me ask something. What programming language are you intending to use with OpenGL?
I think that the easiest way is to use Delphi 7 and obtain library GLSCENE from www.glscene.org. There, it is a quite simple to import your 3DS max model of  asteroid as an actor. Delphi is not too hard to learn /object pascal/ and is realy user friendly. Of course you cannot expect to outperform programms written in C++, but for simple asteroid demo it should work fine. Or maybe I did not get your question clear.
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rholding2000Author Commented:
im using C++ and have to use it

this 3D exploration is actually called "3D Exploration v1.4.30" if you know where i can find an evaluation version of this program that would be great.

ive looked everywhere for this program but cannot find it

if you know how i can manually make an asteroid in c++ then i would appreciate any help....i can create basic shapes 2d and 3d but a  random circle kinda object is beyond me....i really would appreciate any help with this
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tomasusCommented:
If you are realy interested in OpenGL under C++, then you should take look at this website
http://nehe.gamedev.net/ 
there are tutorials which will explain you the basics and I think that there is also a tutorial on importing model as I mentioned above when talking about delphi 7.
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