Exporting from 3dsmax to openGl Environment
Posted on 2003-10-26
i want to create an asteroid, ive tried to create it in 3dsmax and export it. Ive heard of this 3d exploration plugin but cant get max to see it (or i havent downloaded the right thing)
can you answer these questions for me
1. I want an EXACT link to this 3d exploration plug in and instructions on where to install it and set it up...this would be the ideal solution to my problem
2. How do i create an asteriod in the opengl environ ment....i can do all the basics but cant see how im gonna do all the verticies or random points for an asteriod.....a good insight to this q would be gladly appreciated..
3. any good sits that releate DIRECTLY to these problems would be a great help