3D Studio Max : Best way to snap
Posted on 2003-10-30
I'm a newbie to 3ds, but have used other graphics tools, more on the engineering side of the house in the distant past. Anyhow here is my question, how do I snap a point on one object to a point on another? For example, I create a square and a cone. I want to snap the tip of the cone to the center of the top of the square? I remember doing stuff like this all the time in my previous tool, i.e. create a local coord system in the middle of the two corner vertexes. Then snap the cone to that local coord system. I have tried playing with the snapping tool 3, but that doesn't seem to work to well, or more likely I am unclear on the concept. Can some one give me step by step instruction on how to do this? I know I can manually translate/rotate the cone but this is tedious and probably unnecessary.