Import ActionScripts from another file

I need to be able to draw a triangle from coordinated taken from txt file

This is example that should be in txt file, or is there any other format that can be used for X, Y, values to be taken from.

_root.createEmptyMovieClip("pen", 1);
pen.lineStyle(1, 0x002040, 100);
pen.moveTo(100, 130);
pen.lineTo(358, 130);
pen.lineTo(358, 260);
pen.lineTo(100, 130);
pen.lineStyle(2, 0x000000, 100);
pen.moveTo(400, 130);
pen.lineTo(663, 130);
pen.lineTo(400, 232);
pen.lineTo(400, 130);

What I need is a format in txt  file to be imported and to do same result as the one above. I will be getting coordinates for triangle 6 of them at the time, and I need way to import those coordinates to draw 6 triagles.

So when these triangles are drawn, I need to be able to click on them to show a little more info that would be impoted from another txt file.

Thanks,

Valentin
valentin_vAsked:
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negatyveCommented:
Create an xml file like this:

<?xml version="1.0" encoding="UTF-8"?>
<triangles>
      <item thickness="1" rgb="002040" alpha="100" mx="100" my="130"      x1="358" y1="130" x2="358" y2="260" x3="100" y3="130" />
      <item thickness="2" rgb="FFCC00" alpha="20"  mx="400" my="130"  x1="663" y1="130" x2="400" y2="232" x3="400" y3="130" />
</triangles>

then create, in the same folder, a flash movie with this code:

data_xml = new XML();
data_xml.path = this;
data_xml.ignoreWhite = true;
data_xml.onLoad = function(ok)
{
      if(ok){
            this.path.drawTriangles(this.firstChild.childNodes);
      } else {
            trace("XML FILE NOT FOUND");
      }
};
function drawTriangles(triangles_xml)
{
      var pen = this.createEmptyMovieClip("pen", 1);
      for(var i = 0; i < triangles_xml.length; i++){
            var attributes = triangles_xml[i].attributes;
            pen.lineStyle(attributes.thickness, parseInt(attributes.rgb, 16), attributes.alpha);
            pen.moveTo(attributes.mx, attributes.my);
            for(var j = 1; j < 4; j++){
                  pen.lineTo(attributes["x" + j], attributes["y" + j]);
            }
      }
}
data_xml.load("triangles.xml");
0
CalronCommented:
This is a tutorial on how to read from a textfile:

http://www.flashkit.com/tutorials/Actionscripting/Basic/Reading_-Brett_Ta-139/index.php


read through that. For a triangle your textfile could look like this:

&x1=100&y1=100&x2=200&y2=200&x3=300&y3=230&
0
valentin_vAuthor Commented:
OK, How to have each triangle as a button so when triangle is displayed it should be clickable to sho more info about triangle.
0
negatyveCommented:
Change your xml file to:

<?xml version="1.0" encoding="UTF-8"?>
<triangles>
      <item
            link="http://www.altavista.com/"
            target="_blank"
            thickness="1"
            rgb="002040"
            alpha="100"
            mx="100" my="130"
            x1="358" y1="130"
            x2="358" y2="260"
            x3="100" y3="130" />
      <item
            link="http://www.yahoo.com/"
            target="_self"
            thickness="2"
            rgb="FFCC00"
            alpha="20"
            mx="400" my="130"
            x1="663" y1="130"
            x2="400" y2="232"
            x3="400" y3="130" />
</triangles>

And change your script to:

data_xml = new XML();
data_xml.path = this;
data_xml.ignoreWhite = true;
data_xml.onLoad = function(ok)
{
      if (ok) {
            this.path.drawTriangles(this.firstChild.childNodes);
      } else {
            trace("XML FILE NOT FOUND");
      }
};
function drawTriangles(triangles_xml)
{
      for (var i = 0; i < triangles_xml.length; i++) {
            var pen = this.createEmptyMovieClip("pen" + i, i);
            var attributes = triangles_xml[i].attributes;
            pen.lineStyle(attributes.thickness, parseInt(attributes.rgb, 16), attributes.alpha);
            pen.moveTo(attributes.mx, attributes.my);
            pen.beginFill(parseInt(attributes.rgb, 16), attributes.alpha);
            for (var j = 1; j < 4; j++)pen.lineTo(attributes["x" + j], attributes["y" + j]);
            pen.endFill();
            pen.__target = attributes.target;
            pen.__link = attributes.link;
            pen.onRelease = function()
            {
                  this.getURL(this.__link, this.__target);
            };
      }
}
data_xml.load("triangles.xml");
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valentin_vAuthor Commented:
How can I do same thing with another file.

I have solution from above working fine, But I need one more thing. To import another file that will draw the box over the triangles. I don;t want a link for it, just a box, so it can't be filled with color.

data_xml = new XML();
data_xml.path = this;
data_xml.ignoreWhite = true;
data_xml.onLoad = function(ok)
{
     if(ok){
          this.path.drawTriangles(this.firstChild.childNodes);
     } else {
          trace("XML FILE NOT FOUND");
     }
};
function drawTriangles(triangles_xml)
{
     var pen = this.createEmptyMovieClip("pen", 1);
     for(var i = 0; i < triangles_xml.length; i++){
          var attributes = triangles_xml[i].attributes;
          pen.lineStyle(attributes.thickness, parseInt(attributes.rgb, 16), attributes.alpha);
          pen.moveTo(attributes.mx, attributes.my);
          for(var j = 1; j < 5; j++){
               pen.lineTo(attributes["x" + j], attributes["y" + j]);
          }
     }
}
data_xml.load("box.xml");

Works fine. It will create Box I need. How do I get them to work together.


I tried putting the box code in  triangles.xml with triangles, Its drawn but filled with color as its created over triangles, and takes up their links.

I tried creating another layer, and doing same thing with box, but only box gets displayed, no triangles.

Because coordinates will be dynamically generated, I need it to read new file lets say every 10 seconds.
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