Using MSFlexGrid in MFC application

Hi All,
I'm using a MSFlexGrid control in my MFC application on a resizable dialog
which is placed on a view.
I want to know how to resize the grid when the parent dialog is resized.
like when my application is maximized the dialog gets resized but the flexgrid
column size remains the same and hence the user is able to see lot of empty
i want to resize the column width for each cell and the width of the grid itself.
Can anyone help me out

Thanks in advance
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Roshan DavisCommented:
What about "ColWidth()" function?
Roshan DavisCommented:
Ooops its "SetColWidth()"

     m_oFlexGrid.SetColWidth(0, 1600);
     m_oFlexGrid.SetColWidth(1, 2400);
     m_oFlexGrid.SetTextMatrix(0, 0, "ONE");
     m_oFlexGrid.SetTextMatrix(0, 1, "TWO");

Good Luck
raghavphilAuthor Commented:
This has to be done dynamically right...
when the main app is resized , the view window which has the grid is also resized.
I have two columns in my grid. First has a fixed width.
I want the second to be expanded when the view is resized. Is it possible to do with this!!
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Roshan DavisCommented:
Yes, Map WM_SIZE for resizing of GRID

void CYourView::OnSize(int cx, int cy)
     // Also increase the column width as mentioned above

raghavphilAuthor Commented:
Yes...i understand this part.
But i have a splitter window used for my view and it contains two views. one is a tree view and the other is a Dialog put in a view.This dialog contains a Grid.
So how do i calculate the new size of this dialog. This is where it's causing problems. Any solutions??

Roshan DavisCommented:
Yes, Map WM_SIZE for resizing of Dialog
void CYourView::OnSize(int cx, int cy)
    // Also increase the column width as mentioned above

And Map WM_SIZE of Dialog for resizing of GRID

void CDialogEx::OnSize(int cx, int cy)
    // Also increase the column width as mentioned above


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raghavphilAuthor Commented:
Hi Roshmon,
Thanks for the answer.... it works...
you seem to be lot experienced in FlexGrid....
i might need some more help in future... ofcoz u'll get points :-)

Once again thanks for the answer

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