I have a dialog based VC++ 6.0 app that has a specific dialog RecordDialog that needs to capture messages
In an old example of I have that was created with 16 bit Turbo C++ Owl.
Basically what I did was capture the messages in that dialog like so...
The func()=[ xxxxx]; is the old way of doing it in 16 bit Owl.
So how do I do it with VC6.0++?
Do I have to create callback functions outside of my dialog class?
If so what are the layouts of the callbacks?
This is so I can add recording/playback to my application.
I see also there is an example in the VC6.0++ help. But that is not dialog based app. Instead it's the old MFC type where you declare like a WndProc and do case statements for each message. I dont feel like writing my whole app over again.
Any help apreciated.