Details regarding user handling of games
Posted on 2003-11-09
First of all I'm talking aout internet games which you need to install something on your PC, so as to establish a client/server model, and then the client logs into the game server to start play.
My query is regarding user handling. I understand that there must be a database to store each user's 'stuff'. But I'd like to know more. Specifically (I know you would ask),
- what type of DB is usually used
- what other engines are needed for the user login portion of games
- what sort of things need to be stored in the DB
I assume the user authentication part may be complex. Within the online gaming industry, are there any standards for user authentication?? Or is it username/password basd still?
Moreover, can digital certificates be applied to user authentication in online games?? If so, how (what do u recommend)?
Thank you very much.