Posted on 2003-11-19
I'm developing a soccer manager game, and I need to simulate the games result, then I do something like that:
First I got the power of the two teams, for example, Team A has 150 of power, and team B 80 of power. Then the probabilty of Team A win a game against Team B is higher. But soccer like any other sport is not a question of determinism. Then I will put some random possibility in the game. I think about this:
The soccer game has 90 minutes, then I put a timer (the player can change the delay) to simulate each minute, then this timer call a function to define if in that minute a team scores or not. In this function I use a random with different intervals for each team, for example Team A (150 of power) random(100), Team B (80 of Power) random (200) then If random = 1 then it's goal. The possibility of Team A scores is higher then B.
What do you think about my method? Can I do it in a more precise and cientific way? I also wish to add more variables to change the goal probability (for eg. if a team play at home, has player with more energy etc). Can anyone help-me with this topic? Please, pieces of code are welcome.
Thanks in advance.