Designing a well behaved MFC dialog app

OK.  What am I doing wrong.  Why is it when I create an MFC app that is performing a process I cannot move the dialog box, repaint the screen when another app gets the focus and covers mine, or get the Cancel key to kill the app.  There must be some polling issue I'm missing and should implement.
johnslaAsked:
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Karl Heinz KremerCommented:
The article at http://www.codeguru.com/misc/lenop.html describes how to use create a multi-threaded application to solve your problem.
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Roshan DavisCommented:
If you are using a lengthy for loop, this will block windows messaging....So add this code in that loop

            MSG msg;

            while ( ::PeekMessage(&msg, NULL, NULL, NULL, PM_REMOVE) )
            {
                  ::TranslateMessage(&msg);
                  ::DispatchMessage(&msg);
            }

      The above code will process the message queue along with that heavy processing

Good Luck
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johnslaAuthor Commented:
Nope.  Did not do the trick.  Regardless of where I put this code
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Karl Heinz KremerCommented:
Assuming that the Peek/Translate/DispatchMessage construct does work, you have to put it inside your process, so that it gets executed every now and then (how often depends on how quickly the application should respond). So for example, if you are performing a lengthly calculation in a loop, you have to execute this code inside your processing loop:

while (!done)
{
   if (counter % 1000 == 0)
   {
      while (::PeekMessage((&msg, NULL, NULL, NULL, PM_REMOVE)
      {
         ::TranslateMessage(&msg);
         ::DispatchMessage(&msg);
      }
// do your calculation
...
   }
}

If this still does not work, take a look at the link that I posted earlier. The threaded approach should work regardless of what you do in your worker process.
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Karl Heinz KremerCommented:
I provided at least part of the solution.
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