Returning an array from a popup form

How do I return a value from a popup dialog to the main form when the user closes the dialog? I know how to use DialogResult to return Yes, No, Cancel, etc, but is there a way to return any value? I need it to return a string array.

Thanks.
StatiscuroAsked:
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mnashadkaCommented:
Probably the easiest thing to do is to have the array as a data member in the dialog, populate the array duing OnOK() or whereever, and then have a get member function or make it public (which is common but not really recommended) -

// In your class declaration
class MyDialog : public MyBaseDialog
{
  ...
public:
  std::string *getarray() { return myarray; }

private:
  std::string myarray[20]; // Declare myarray as string/CString/char */whatever;
};

// In caller
MyDialog dlg;
if(dlg.DoModal() == IDOK)
{
  string *myarray = dlg.getarray();
}

Of course I would probably use a vector rather than an array, but this is basically how it would be done in that case as well.
0
itsmeandnobodyelseCommented:
if you have something like this:

       CMyPopup myPopup;
       if (myPopup.DoModal() == IDOK)
       {
             // here the popup window is closed but the 'myPopup' object still lives
             vector<string> strings;
             // get a copy of the array of the popup
             if (myPopup->getStringArray(strings))
             {
                   // do something
             }            
       }

the member function getStringArray would be defined

     class CMyPopup
     {
         ....
     private:
          vector<string> m_strings;
          ....
     public:
          bool getStringArray(vector<string>& strings)
          {
                for (int i = 0; i < m_strings.size(); i++)
                     strings[i] = m_strings[i];
                return m_strings.size() > 0;
          }
          ....
     }

Regards, Alex
0

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mnashadkaCommented:
Alex's getStringArray could have some problems if strings isn't big enough to handle the number of entries in m_strings.  You could use the vector::resize member function, but an easier way would be just to use the copy function:
bool getStringArray(vector<string>& strings)
{
  copy(m_strings.begin(), m_strings.end(), back_inserter(strings));
  return ! m_strings.empty(); // A tiny bit more efficient
}
0
itsmeandnobodyelseCommented:
Sorry, mnashadka is right.

I forgot that left side vector::operator[] will not automatically resize the array as my private array class does.

So you should either take that sequence from mnashadka or add

          bool getStringArray(vector<string>& strings)
          {
               strings.resize(m_strings.size());   // resizes if not already big enough
               for (....
               ..
          }

Regards, Alex


0
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