What is better for state of the art game design ??
Open GL or Direct X (the latest versions)
What's better for graphics, sound, speed or whatever else ??
I don't mind your personal views on the subject either, they would help even more!!
What would you use ??
How can I use Open GL and Direct X functions within C++ ??
If you can arnswer my question I thank you !!
From Joseph Goss ^.^