I have a mesh, divided into subsets, where each subset contains a part of a human body.
Now I want this human to move. For example put the arm in the air.
The rotation axis will be the axis of the entire model and not go through the point around which
the the arm must rotate.
So I wanted to translate the model in object space, so the point around which the arm turns would
be in the origin of the object space.
Is there a way to do this?