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on exit from pop-up loaded .swf, main movie must 'goto and play' - HOW?!!

Hi there

I have a movie that loads an swf above the main interface.
How do I instruct the playhead to go somewhere on the main timeline when i click out of the loaded swf?

thanks
Aidan

0
aidan09
Asked:
aidan09
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1 Solution
 
blue-genieCommented:
you can target the main timeline (i'm assuming you're referring to what you call the main interface) by simply preceding your code with _root.

ie. _root.gotoAndStop(2);

blu.
0
 
aidan09Author Commented:
at the moment, I have

on (release) {
    unloadMovieNum(1);
}
on (release) {
    _root.gotoAndStop(framename);
}

but it's just unloading the swf
??


thanks
aidan
0
 
aidan09Author Commented:
make that:

on (release) {
    unloadMovieNum(1);
    _root.gotoAndStop(1945);
}

the movie unloads, but the playhead is still at the same frame where the swf launched from
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aidan09Author Commented:
the button that exits from the loaded swf in level in is contained in that swf rite?

should the exit button call from the main timeline to the loaded swf?

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blue-genieCommented:
okay, where and how do you load the movie to start with.

then, where in comparason to that is the button where you're unloading the thing.

while the swf that has been loaded is there, what's going on with the main timeline? has it stopped - are other things happening?

for example, i just put a quick 30 frame movie together.
i have keyframes in 1, 15 and 30.
in frame 1 (main timeline) i have
loadMovie("loader2.swf", 1); //load the movie loader2.swf into level1

in frame 15
i have a stop action, and a button on the stage with the code:
on (release) {
      unloadMovieNum(1);
      _root.gotoAndStop(30);
}

so when i run the movie - the swf is immediately loaded, when it gets to frame 15, my button appears. and the playhead stops at frame 15. when i click the button, it unloads loader2 and goes to frame 30 -
how's that different to what you're doing.

I'll be back on Monday, if that didn't help and someone else hasn't quipped, i'll get back to you then.

blu.
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blue-genieCommented:
aah ok, *lightbulb moment*

you have the button inside the swf which is loaded onto the main movie,
so your code then should be (from the button in the loaded swf).

on (release) {
     unloadMovie(this);
     _level0.gotoAndStop(30);
}
have a good weekend, good luck
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blue-genieCommented:
quick explanation, in the first example where i thought the exit button was in the main movie, using _root will refer to itself, but since your button is in the swf, then you need to refer to the level, which is _level0 as _root will refer to the swf's own main timeline.

:-)

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aidan09Author Commented:
thanks mate - fantastic!!!
u got me thinking linear again - and it worked!!

thanks for the effort!

aidan
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