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CStringArray copy constructor????

Posted on 2004-03-27
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Last Modified: 2007-12-19
I wrote a function that returns a CStringArray but got error sayin that no copy constructor.

So i learnt i need to derive a class from CStringArray and make a new copy constructor

so what is a CStringArray copy constructor and How to rewrite a copy constuctor? can anyone teach me with an example?
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Question by:punktux
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6 Comments
 
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Accepted Solution

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mnashadka earned 50 total points
ID: 10696103
An easier way to handle this would be to have the user pass the CStringArray in as a reference parameter, then you fill it up, rather than returning it from the function:

// User's code
CStringArray sa;
MyFunc(sa);

// Your Function
void MyFunc(CStringArray &sa)
{
  sa.Add("First String");
  sa.Add("Second String");
}
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Author Comment

by:punktux
ID: 10696113
the function i am writing need to return an array(of strings) for furture use. So can u teach me how to do the copy constructor?
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LVL 8

Expert Comment

by:mnashadka
ID: 10696135
Passing the CStringArray in as a reference parameter (with the &) is just like passing it in as a pointer (with some semantic differences), so after it leaves your function, it will still have the data in it.  If you really feel the necessity to derive a class from CStringArray and implement a copy constructor, it would look something like:

class MyStringArray : public CStringArray
{
  MyStringArray() {} // Default constructor
  MyStringArray(const MyStringArray &msa)
  {
    Append(msa);
  }

  // Now expose all of the other member functions
};
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Author Comment

by:punktux
ID: 10696157
for your first advice, sorry for my newbieness

// Your Function
void MyFunc(CStringArray &sa)
{
  sa.Add("First String");
  sa.Add("Second String");
}

how to obtain the string in the array in anywhere else?i mean the "First String"
will cout<< sa ; give "First String" and Seoncd String?
0
 

Author Comment

by:punktux
ID: 10696183
i use the referenced array in OnInitDlg in MFC to create a series of static text

for example

CStatic *m_pStaticArray = new CStatic;
                  
m_pStaticArray[j].Create(_T("ID"), WS_CHILD|WS_VISIBLE|SS_CENTER,
      Rect(2,b+7,30,b+20), this, IDC_STATIC1+j);
      }

how to access the array "sa" and make a loop to create the static texts.?
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LVL 8

Expert Comment

by:mnashadka
ID: 10698789
I'm not sure exactly how you're planning on displaying it, but if you wanted it on separate lines (you would have to modify the CStatic to be big enough), it would look something like:

CStringArray sa;
MyFunc(sa);

CStatic *m_pStaticArray = new CStatic;
               
m_pStaticArray[j].Create(_T("ID"), WS_CHILD|WS_VISIBLE|SS_CENTER,
     Rect(2,b+7,30,b+20), this, IDC_STATIC1+j);

// Create the string to display
CString display_text;
for(int i = 0; i < sa.GetCount(); ++i)
{
  // If it's not the first element, append an end of line
  if(i > 0)
    display_text += "\r\n";
  // Append the next element
  display_text += sa[i];
}

m_pStaticArray->SetWindowText(display_text);

Good luck.
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