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Problem setting an Image in a control inhereted from PictureBox (C# & Windows Forms)

Hi there.... Please give me a hand with this code, because I'm sure I'm missing something.

I've made a control that inherits from PictureBox. This is the code

using System;
using System.Collections;
using System.ComponentModel;
using System.Drawing;
using System.Data;
using System.Windows.Forms;

namespace Quattropoli.UI
{
      public class Casilla : System.Windows.Forms.PictureBox
      {
            private System.ComponentModel.Container components = null;
            private short _fila;
            private short _columna;
            public short Fila
            {
                  get
                  {
                        return _fila;
                  }
                  set
                  {
                        _fila = value;
                  }
            }
            public short Columna
            {
                  get
                  {
                        return _columna;
                  }
                  set
                  {
                        _columna = value;
                  }
            }
            public Casilla()
            {
                  InitializeComponent();
            }
            protected override void Dispose( bool disposing )
            {
                  if( disposing )
                  {
                        if(components != null)
                        {
                              components.Dispose();
                        }
                  }
                  base.Dispose( disposing );
            }

            #region Component Designer generated code
            /// <summary>
            /// Required method for Designer support - do not modify
            /// the contents of this method with the code editor.
            /// </summary>
            private void InitializeComponent()
            {
                  components = new System.ComponentModel.Container();
            }
            #endregion
            public void ColocarFicha(Juego.Ficha ficha)
            {
                  System.Reflection.Assembly myAssembly = this.GetType().Assembly;
                  System.Resources.ResourceManager myManager = new System.Resources.ResourceManager("Quattropoli.imagenes",myAssembly);
                  switch(ficha.Tipo)
                  {
                        case Juego.Ficha.TipoFicha.Azul:
                              this.Image = (Image)myManager.GetObject("Azul");
                              break;
                        case Juego.Ficha.TipoFicha.Roja:
                              this.Image = (Image)myManager.GetObject("Rojo");
                              break;
                  }
            }
      }
}

Then I have a user control that should build a matrix of Casilla Controls. here's the code:

using System;
using System.Collections;
using System.ComponentModel;
using System.Drawing;
using System.Data;
using System.Windows.Forms;
using System.Diagnostics;

namespace Quattropoli.UI
{
      public class Tablero : System.Windows.Forms.UserControl
      {
            private System.ComponentModel.Container components = null;
            private Casilla[,] _casillas = new Casilla[6,7];
            public Tablero()
            {
                  InitializeComponent();
                  for(short i=0; i<6; i++)
                  {
                        for(short j=0; j < 7; j++)
                        {
                              ConfigurarCasilla(i,j);
                              Controls.Add(_casillas[i,j]);
                              Controls[Controls.Count-1].Click+=new EventHandler(Tablero_Click);
                        }
                  }            
            }
            protected override void Dispose( bool disposing )
            {
                  if( disposing )
                  {
                        if(components != null)
                        {
                              components.Dispose();
                        }
                  }
                  base.Dispose( disposing );
            }

            #region Component Designer generated code
            private void InitializeComponent()
            {
                  //
                  // Tablero
                  //
                  this.Name = "Tablero";
                  this.Size = new System.Drawing.Size(280, 240);
                  this.Load += new System.EventHandler(this.Tablero_Load);

            }
            #endregion

            private void Tablero_Load(object sender, System.EventArgs e)
            {

            }
            private void ConfigurarCasilla(short fila, short columna)
            {
                  _casillas[fila,columna] = new Casilla();
                  _casillas[fila,columna].Fila = fila;
                  _casillas[fila,columna].Columna = columna;
                  _casillas[fila,columna].BackColor = Color.White;
                  _casillas[fila,columna].BorderStyle = BorderStyle.FixedSingle;
                  _casillas[fila,columna].Top = fila * 40;
                  _casillas[fila,columna].Left = columna * 40;
                  _casillas[fila,columna].Width=40;
                  _casillas[fila,columna].Height=40;
            }

            private void Tablero_Click(object sender, EventArgs e)
            {
                  ((Casilla)sender).ColocarFicha(new Juego.Ficha(Juego.Ficha.TipoFicha.Azul));
            }
      }
}

At this point everything works fine. If i click over some "Casilla" inside the "Tablero" control, I get my image loaded and displayed. Now i want to programaticly change the image of some "Casilla", so i added this method to "Tablero" class

            public void jugar(short i, short j, Juego.Ficha ficha)
            {
                  _casillas[i,j].ColocarFicha(ficha);
            }

now, this method doesn't work. I mean, I call it from the main form and get nothing!. The weird stuff is that if I debug, after i call _casillas[i,j].ColocarFicha(ficha); the image is actually set in the array and the Controls Collection, but it doesn't get displayed. Any ideas?.. thanks
0
esteban_felipe
Asked:
esteban_felipe
1 Solution
 
farsightCommented:
(1) I'm guessing:  Add this
               _casillas[i,j].Refresh()
at the end of jugar() or
                this.Refresh()
at the end of Casillas.ColocarFicha()

(2) [off-topic]
I also wonder why you did this:
public class Casilla : System.Windows.Forms.PictureBox
     {
          private System.ComponentModel.Container components = null;
          // ...
     }
Why aren't you just using:
     this.container
0

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