Add logo to 3D OpenGL graphics window

I would like to add a "product logo" to my openGL 3D graphics window.  I thought about handling it as a background texture, but was looking for other ideas.  The product logo is a 2D BMP (of course, could be other format) and just needs to sit in the window (not frame or menu bar).  What do you guys think?  Thanks much!
rocketchickAsked:
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Jas001Connect With a Mentor Commented:
Just create a quad, slap your logo on it, and render it to the screen.  Andy Pike has a good tutorial on hud objects here:

http://www.andypike.com/tutorials/directx8/011.asp

Happy Programming!
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PerryDKCommented:
Do you want just a splash screen with your company logo or something when the applicatation starts up or is loading where you simply display a 2d bitmap?
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rocketchickAuthor Commented:
I will probably do a splash screen as well...but I was looking for someway to have the logo sit in a corner of the drawing canvas so that if users printed their creation, the logo was printed as well.

Thanks....Rocketchick
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