Taking Screenshots for Processing in Delphi.

I want to be able to take screenshots of my desktop and compare then pixel by pixel or otherwise to another screenshot in memory. The purpose of this is to isolate an object from a known background and return a coordinate, preferably in real time.

Thanks alot for any help you can provide.

Tom.
nop-90Asked:
Who is Participating?
 
shaneholmesConnect With a Mentor Commented:
Also, here is a solution from another expert (DragonSlayer)

http://www.experts-exchange.com/Programming/Programming_Languages/Delphi/Q_20175477.html?query=screenshot&searchType=topic


Accepted Answer from DragonSlayer
Date: 08/29/2001 12:40AM PDT
 Accepted Answer  


didn't try to compile it, but I think it will work:

uses
  Windows, clipbrd;

procedure CaptureScreen(WholeDesktop: Boolean);
var
  Desktop: HWND;
  DesktopDC: HDC;
  FWidth, FHeight, FLeft, FTop: Integer;
  AImage: TBitmap;
  WindowRect: TRect;
  AFormat: Word;
  AData, APalette : THandle;
begin
  Desktop := GetDesktopWindow;

  AImage := TBitmap.Create;
  if WholeDesktop then
  begin
    FWidth := Screen.Width;
    FHeight := Screen.Height;
    FLeft := 1;
    FTop := 1;
  end else
  begin
    GetWindowRect(GetTopWindow(0), WindowRect);
    FWidth := WindowRect.Right - WindowRect.Left;
    FHeight := WindowRect.Bottom - WindowRect.Top;
    FLeft := WindowRect.Left;
    FTop := WindowRect.Top;
  end;

  DesktopDC := GetWindowDC(Desktop);
  try
    AImage.Width := FWidth;
    AImage.Height := FHeight;
    BitBlt(AImage.Canvas.Handle, 0, 0, FWidth, FHeight,
      DesktopDC, FLeft, FTop, SRCCOPY);
    AImage.SaveToClipBoardFormat(AFormat, AData, APalette);
    ClipBoard.SetAsHandle(AFormat, AData);
  finally
    ReleaseDC(Desktop, DesktopDC);
    AImage.Free;
  end;
end;

Shane
0
 
shaneholmesCommented:
var
 screenShot : TBitmap;
 dc : HDC;
begin
 screenShot := TBitmap.create;
 with screenShot do
 begin
  pixelFormat := pf24bit;
  width := screen.wdith;
  height := screen.height;
 end;
 dc := getDC(getDeskTopWindow);
 biblt(
  screenShot.canvas.handle,
  0,0,screen.width,screen.height,
  dc,
  0,0,
  SRCCOPY);
 releaseDC(getDeskTopWindow,dc);
end;

Shane
0
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