Enumeration Problem.

I have the following enumeration:

 namespace myCollection
{
      public enum collection1
     {
         red = 32,
         orange = 45
     }

    public enum collection2
    {
        red = 31,
        orange = 44
    }
}


 i have a constructor which takes an enum for construction of the object.

public myObject(Enum collection)
{
    // Here i need the name of the enum.
   // Which i am able to get like this.
   string strEnumName = collection.GetType().Name;
   
   // I also need the value for this enumeration.
   // for example the user passes in : myCollection.collection1.red

   // ????? How can i get the value of red for this enumeration.
   // here i should be able to get the value for red, which is: 32
   // PLEASE HELP.
}
LVL 1
steve_mick972Asked:
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dfiala13Connect With a Mentor Commented:
you just need to convert to the actual enum then cast it

int iVal = (int)Convert.ChangeType(collection, collection.GetType());
0
 
_TAD_Commented:

dfiala has the right idea, although it is a bit overkill


int myColor = (int) collection1.red;


0
 
_TAD_Commented:


...uh.. er, nevermind.  I needed to look a little more closely.  You are passing in a generic ENUM and you need to decipher which enum it is and THEN get the value.

dfiala has the best/working solution.  The suggestion I posted above is not sufficient.
0
 
Troy_LyneCommented:
Have you thought of using classes instead?

      public abstract class MyCollection
      {
            public abstract int red
            {
                get;
            }

            public abstract int orange
            {
                  get;
            }
      }

      public class MyCollection1 : MyCollection
      {
            public override int red
            {
                  get { return 1; }
            }      
      
            public override int orange
            {
                  get { return 2; }
            }
      }

      public class MyCollection2 : MyCollection
      {
            public override int red
            {
                  get { return 3; }
            }      
      
            public override int orange
            {
                  get { return 4; }
            }
      }

or a singleton pattern:

public class MyCollection
{
private static MyCollection mycollection1 = new MyCollection(1,2);
private static MyCollection mycollection2 = new MyCollection(3,4);

public static MyCollection MyCollection1
{
   get { return mycollection1; }
}

public static MyCollection MyCollection2
{
  get { return mycollection2; }
}


private int i_red;
private int i_orange;

public int red
{
  get { return i_red; }
}

public int orange
{
   get { return i_orange; }
}

private MyCollection(int red, int orange)
{
   this.i_red = red;
   this.i_orange = orange;
}
}


Somthing to think about:  You sould not be evaluating the numeric value of your enumeration.  Enumerations are more or less constants with the idea that another programmer could come along and change the value (red now = 15), but your application shouldn't care as red still equals red.


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