Here is the deal:
I need to have a server running that is goign to do two things:
1 - Accept a "registration" or "sign on" from a client application, and store the username and i suppose "socket" of that machine
2 - Accept a "hit" from ANOTHER server application, that is goign to tell the server which "client" (step 1) to notify of a hit
The server app then needs to loop through the list of connected clients, and send the message to each of them.
I am 600% lost.....NOTE: This is not in ANY WAY a commercial application, I am just playing around with C# - trying to learn the ropes.