Posted on 2004-04-09
I am trying to stream audio with waveOutWrite(). I have a server which gets continuously packets with voice data. What I do is playing data with waveOutWrite() and then in callback function when the playing is done I call to waveOutWrite() with next packet (there is no such situation that there are no ready packets). The problem is that because of a very small size of packets and so a large amount of packets there is a small gap between them, so I dont get a clear playing. How can I stream it more smoothly?