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Control scale

There is one dialog box and only one edit control in my dialog-based MFC application. At design time, I set the edit control to be as big as half of the dialog box. At runtime, whenever I change the dialog's size, I want to the edit control always to scale up to half of the new size of the dialog box. How can I do that ?

Thanks.
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kevinnguyen
Asked:
kevinnguyen
  • 2
1 Solution
 
Nass89Commented:
Hi,
Add the WM_SIZE message handler to your application and add the following code to change the size of EditBox in OnSize(..):

 CWnd *pWnd = GetDlgItem(IDC_EDIT1);
  CRect cr, dr;

  pWnd->GetWindowRect ( cr );
  GetClientRect(dr);
  ScreenToClient ( cr );
  pWnd->MoveWindow ( cr.left, cr.right, (dr.right-dr.left)/2, (dr.bottom-dr.top)/2, TRUE );

Good Luck!
0
 
Nass89Commented:
Hi,
Correction to last comment!
As you see if you use the suggested codes under OnSize(), the App crashes at statrtup, make the following corrections:

void CMyDlg::OnSize(UINT nType, int cx, int cy)
{
      CDialog::OnSize(nType, cx, cy);
      // TODO: Add your message handler code here
CWnd *pWnd = GetDlgItem(IDC_EDIT1);
  CRect cr, dr;
  GetClientRect(dr);
//check the pointer
  if(pWnd){
  pWnd->GetWindowRect ( cr );
  ScreenToClient ( cr );
  pWnd->MoveWindow ( cr.left, cr.right, (dr.right-dr.left)/2, (dr.bottom-dr.top)/2, TRUE );      
  }
}

If You want the edit control  change it size at startup, add the the same codes in OnInitDialog() .

Good Luck!
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